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AI Insights · Timothy · July 2024

Q2 2024 iOS Basketball Games Performance in the US

A look into the Q2 2024 performance of top basketball games on iOS in the US, showcasing download and user activity trends. Insights provided by Sensor Tower.

Q2 2024 iOS Basketball Games Performance in the US

In the second quarter of 2024, the iOS platform saw varied performances across the top basketball games in the United States. Here's a snapshot of how these games fared, with data sourced from Sensor Tower, where you can find more detailed insights.

Streetball Allstar: SHOWDOWN experienced a fluctuating quarter in terms of revenue, peaking at $449K in mid-June. Downloads saw a dip to a low of 7K in mid-April, but recovered to 184K later in May. Weekly active users (WAU) declined from 623K to 157K by the end of June.

NBA 2K Mobile Basketball Game had a revenue surge in late April, reaching $310K, with a general downward trend afterwards. Downloads peaked at 365K in mid-June, and WAU increased over the quarter, ending with a strong 412K.

NBA 2K24 MyTEAM saw its revenue hit $388K in the third week of May. The game's downloads moved modestly, with a late June peak at 114K. WAU showed growth throughout the quarter, ending at nearly 300K.

Basketball Stars™: Multiplayer had a notable revenue peak of $209K in the last week of June. Downloads experienced a substantial increase, reaching 649K in early June. WAU saw an impressive rise, peaking at 1.87M in mid-June.

NBA LIVE Mobile Basketball maintained a steady revenue stream, with a slight increase to $87K by late June. Downloads remained consistent, with a notable peak at 208K in mid-June. The game's WAU showed significant growth, reaching a peak of 7.43M, also in mid-June.

The quarter showcased a dynamic market for basketball games on iOS, with varying degrees of engagement and financial success across these popular titles.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024